Everything you need to build motion.motion.
Imagined it? Visualize it just as easy. From basic layout controls to advanced shape morphing.
Imagined it? Visualize it just as easy. From basic layout controls to advanced shape morphing.
Rectangles, circles, groups, text, images, videos, audio, SVGs, and hand-drawn vector shapes — composed, animated, and exported together.
Resizable primitives with per-corner radius, solid or gradient fills, stroke, shadow, blur, skew, and blend modes.
Weights 100 to 900 across bundled fonts, pixel-precise sizing, tracking, leading, transforms, and four auto-resize modes with word wrap.
Multi-path shapes with per-anchor bezier handles, built-in presets, open or closed paths, edited point-by-point directly on canvas.
A group is a real object: transformed, animated, and nested up to 8 levels deep. Membership survives copy, paste, and undo.
Raster imports plus SVG markup embedded directly in the project. Override fills and strokes without touching the source.
Inline transport controls, freeze frames, mute, and animated volume for clips and standalone sound alike.
Over 20 animation types with automatic chaining, so consecutive moves, colors, and scales compose naturally without manual setup.
Position, paint, geometry, blurs, volume, visibility, and more — every property is keyframable on the timeline.
Straight lines, ordered waypoints, a bezier you edit on canvas, or the outline of any shape in the scene. Reshape the guide and every animation riding it follows.
Per-point bezier interpolation between any two vector paths, with a dedicated target editor. Consecutive morphs chain from the previous end state.
Bounce, typewriter, snapping, and mix, applied per character, word, line, or whole block — with stagger, settle-from scale and rotation, color, fade, and blur.
The full built-in curve set plus a custom cubic-bezier editor with a live graph. Name, save, and reuse your curves as presets.
Per-animation smearing computed along the actual travel — on whole objects or single text units — identical in preview and export.
The full appearance toolkit — fills, strokes, shadows, blurs, and blending — and every single property is keyframable.
Solid, linear, and radial. Drag a gradient's direction right on the canvas — every stop, position, and radius animates.
Color, width, and opacity, all keyframable, plus corner rounding on rectangles, images, SVGs, and videos.
Color, blur, and X/Y offsets, animatable for dynamic lighting. Media shadows trace the object's actual alpha channel.
Object blur, frosted backdrop blur, and background blur — animated for focus pulls and glass effects.
Photoshop-parity compositing, from Multiply and Screen to Color Dodge and Difference.
Visibility and lock are object properties that inherit down nested groups, at any depth.
Dockable panels, a frame-accurate timeline, smart snapping, and an undo stack that coalesces every drag.
Every object gets a track. Audio and video clips draw real waveforms, and animation bars drag directly on the timeline.
1 to 120 FPS, single-frame stepping, scrubbing, looping, and 0.5x to 5x timeline zoom.
Drag panels to any edge, tab them together, and resize the splits. The whole layout remembers itself between launches.
Design composes at resting state, Edit animates at the playhead, Preview shows exactly what the export will.
Pivot scale, rotate, and resize about nine points per animation. Overlapping animations never make the object jump.
Independent scenes per project, edits coalesced into single undo steps, and 8px edge-to-edge smart snapping.
Hardware-accelerated rendering, entirely on your machine. Nothing leaves your device unless you want it to.
MP4 (H.264), WebM (VP9), and MOV encoded through your GPU's WebCodecs, with an adjustable quality slider.
Every audio and video object is time-aligned to its delay, stop, and loop settings, with animated gain sampled into the final mix.
Cancellable at any point and written via temp-and-rename, so an interrupted export never leaves a fake-complete file.
Scene state, settings, embedded SVG markup, and version stamping in one compressed, forward-compatible container.
Aspect presets for YouTube, TikTok, and Instagram, double-click .mrp association, single instance, and signed auto-updates.
The Community Edition is entirely open source under GNU GPL v3. Offline-first — no feature needs a network connection.